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Confluence Mobile - Documentation
Decals - CRYENGINE 3 Manual - Documentation
Decal technique from Star Citizen - Page 6 — polycount
Decals - CRYENGINE 3 Manual - Documentation
Rendering Technologies from Crysis 3 (GDC 2013)
Rendering Technologies from Crysis 3 (GDC 2013)
Confluence Mobile - Documentation
POM Decal issue - Unreal Engine Forums
Confluence Mobile - Documentation
Decals - CRYENGINE 3 Manual - Documentation
Decals - CRYENGINE 3 Manual - Documentation
Confluence Mobile - Documentation
Crytek-HQ.com - CryENGINE Free SDK - UPDATE 3.5.8
Confluence Mobile - Documentation
POM Decal issue - Unreal Engine Forums
POM Decal issue - Unreal Engine Forums
POM Decals - Unreal Engine Forums
POM Decals - Unreal Engine Forums
Decal technique from Star Citizen - Page 6 — polycount
Decal technique from Star Citizen - Page 5 — polycount
POM Decals - Unreal Engine Forums
Rendering Technologies from Crysis 3 (GDC 2013)
Decal technique from Star Citizen - Page 5 — polycount
Game Graphics Technology | 64bit, procedural, high-fidelity debating | NeoGAF
CryEngine and Star Citizen assets importing - SC-Rogues.com
ArtStation - Star Citizen...The Starfarer: Material focus, Matthew Trevelyan Johns
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